Civilization in Age of Empires 2
Ranked 1v1 on Arabia, current patch (since 23 September 2026), mirrors excluded. Source: aoe2companion. Updated weekly.
Infantry civ: infantry attacks 33% faster from Feudal Age. Mills, Lumber Camps and Mining Camps cost 50% less. Fishing Ships work 5/10/15/20% faster in Dark/Feudal/Castle/Imperial Age and have double HP. Cavalry Archers +2 attack vs. ranged soldiers except Skirmishers. Samurai (unique unit from the Castle) have bonus damage against unique units and train in seconds. Yasama: towers fire extra arrows. Kataparuto: Trebuchets attack faster and pack/unpack faster. Team: Galley line +4 line of sight.
On open maps almost always Barracks first – Hera's Japanese Man-at-Arms Rush: very early Men-at-Arms, then Archers; on closed maps Fast Castle. Their infantry wins early melee fights thanks to the faster attack. On water they snowball with tough, fast Fishing Ships. In Castle Age Crossbowmen, Skirmishers, Pikemen and Samurai. In Imperial Age Elite Samurai and Champions, plus Cavalry Archers and Trebuchets with Kataparuto.
Scout their Barracks and gold early. Against Men-at-Arms wall your resources and don't fight infantry with infantry – outplay them with Archers and Skirmishers. On water attack their Fishing Ships early. Against Samurai don't send your own unique units into melee; use Archers, Hand Cannoneers or Scorpions. They lack Paladin, Hussar, Plate Barding Armor, Siege Ram, Bombard Cannon and Architecture.
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