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Wu

Wu

Civilization in Age of Empires 2

InfantryNaval
50 %Win rate
BTier
1,743Games analysed
0.5 %Picked in

Ranked 1v1 on Arabia, current patch (since 23 September 2026), mirrors excluded. Source: aoe2companion. Updated weekly.

Overview

Infantry and naval civ: military production buildings and Docks give +55 food each when built. Infantry regenerates 10/15/30 HP per minute in Feudal/Castle/Imperial Age. Jian Swordsmen and Hei Guang Cavalry +2 attack in Imperial Age. Careening and Dry Dock are free. Unique units: Fire Archer (from the Castle, fires multiple arrows at units and has long range against buildings), Jian Swordsman (shock infantry from the Barracks, exceptionally strong against archers) and the hero Sun Jian (Imperial Age, nearby units move faster). Instead of Knights they have Hei Guang Cavalry, instead of the Trebuchet the Traction Trebuchet. Red Cliffs Tactics: Demolition Ships and Fire Archers deal fire damage to ships and buildings. Sitting Tiger: Traction Trebuchets and Lou Chuans fire extra projectiles. Team: Houses are built twice as fast.

Typical army

Feudal Age
Man-at-ArmsArcherSpearmanSkirmisher
Castle Age
CrossbowmanFire ArcherJian SwordsmanHei Guang Cavalry
Imperial Age
Elite Fire ArcherJian SwordsmanArbalesterTraction Trebuchet

What to expect from the Wu

On open maps almost always Barracks first with a Drush; the food from Barracks, Archery Range and Stable carries early pressure. On closed maps Fast Castle. In Castle Age Fire Archers from the Castle, strong against infantry, siege and buildings, plus Crossbowmen. Jian Swordsmen protect their ranged units against enemy archers. Their infantry heals itself between fights. Late game Fire Archers, Jian Swordsmen and Traction Trebuchets with Sitting Tiger; on water they get Careening (Castle Age) and Dry Dock (Imperial Age) for free.

How to beat the Wu

Finish fights against their regenerating infantry and chase down wounded units, or they heal back up; drawn-out skirmishing doesn't pay off. Against Jian Swordsmen use the Militia line, Hand Cannoneers or Onagers; pure archer armies are risky. Against Fire Archers use cavalry or Skirmishers. Wu lack Thumb Ring, Ring Archer Armor, Capped Ram and Siege Ram, Heavy Cavalry Archer, Siege Engineers, Fortified Wall and all gunpowder. On water intercept their Demolition Ships early.

Counter army

Feudal Age
ArcherScout Cavalry
Castle Age
KnightLong SwordsmanElite SkirmisherMangonel
Imperial Age
CavalierChampionElite SkirmisherOnager

Build orders for the Wu

No civ-specific build orders yet – the general builds work fine.

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