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Italians

Italians

Civilization in Age of Empires 2

ArchersNaval
49.7 %Win rate
BTier
4,471Games analysed
1.2 %Picked in

Ranked 1v1 on Arabia, current patch (since 23 September 2026), mirrors excluded. Source: aoe2companion. Updated weekly.

Overview

Archer and naval civ: Foot Archers and Condottieri have +1 melee and +1 pierce armor. Advancing to the next Age costs 15% less. Dock and University technologies cost 25% less, gunpowder units 20% less, Fishing Ships 15% less. Genoese Crossbowmen (unique unit from the Castle) have big bonus damage against cavalry. Condottieri (unique unit from the Barracks, Imperial Age) counter gunpowder units. Silk Road: trade units cost 50% less. Pirotechnia: Hand Cannoneers are more accurate and deal 15% pass-through damage. Team: allies can train Condottieri at the Barracks in Imperial Age.

Typical army

Feudal Age
ArcherScout CavalryMan-at-ArmsSkirmisher
Castle Age
CrossbowmanGenoese CrossbowmanElite SkirmisherLight Cavalry
Imperial Age
ArbalesterElite Genoese CrossbowmanHand CannoneerCondottiero

What to expect from the Italians

On open maps a mix: Archers, Scout rush or Barracks first, about a third each; on closed maps usually Fast Castle with the cheap Age-up. In Castle Age Crossbowmen, tougher than other civs' thanks to the armor, plus Genoese Crossbowmen against cavalry. On water maps they want to control the water early. In Imperial Age Arbalesters and Genoese, Hand Cannoneers with Pirotechnia and Bombard Cannons.

How to beat the Italians

Against Genoese Crossbowmen don't use cavalry; use Skirmishers, Onagers, Champions or Eagle Warriors. Pressure early – on land they have no strong economic bonus. Siege and Skirmishers are the safest answer to their archer mass. They lack Halberdier, Paladin, Heresy and Siege Engineers.

Counter army

Feudal Age
SkirmisherScout CavalryMan-at-Arms
Castle Age
Elite SkirmisherMangonelLong Swordsman
Imperial Age
Elite SkirmisherOnagerChampionSiege Ram

Build orders for the Italians

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