Civilization in Age of Empires 2
Ranked 1v1 on Arabia, current patch (since 23 September 2026), mirrors excluded. Source: aoe2companion. Updated weekly.
Cavalry and economy civ: economic upgrades are available one Age earlier and cost 40% less food, and the Cavalier comes in Castle Age already. Stable technologies cost 50% less. Gunpowder units +25% attack. Flemish Militia (unique unit) can be trained at the Barracks from Feudal Age: cheap infantry against cavalry. Coustilliers (unique unit from the Castle) hit hard with a charged attack. Burgundian Vineyards: Farmers slowly generate gold in addition to food. Flemish Revolution: all Villagers become Flemish Militia. Team: Relics generate food in addition to gold.
Usually a Scout rush, often also Flemish Militia from the Barracks already in Feudal Age, plus Skirmishers or Archers – cheap and flexible, and Bow Saw comes early. On safe maps Fast Castle into a boom or a Castle with Coustilliers. In Castle Age the Cavalier comes one Age earlier than for other civs, plus Coustilliers that raid Villagers and Archers with their charged attack. In Imperial Age Paladins and Hand Cannoneers with +25% attack. Flemish Revolution turns all Villagers into fighters at once – an all-or-nothing attack.
Use Archers against Flemish Militia – cavalry and infantry lose to them. Pressure early, before the Cavalier arrives in Castle Age; against it Camel Riders, Pikemen and Monks. Attack Coustilliers right after their first strike, recharging takes 40 seconds. Against Flemish Revolution pull back and thin them out with ranged units and siege – afterwards the Burgundian has no economy left. They lack Arbalester, Bloodlines, Thumb Ring and Ring Archer Armor.
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