Civilization in Age of Empires 2
Ranked 1v1 on Arabia, current patch (since 23 September 2026), mirrors excluded. Source: aoe2companion. Updated weekly.
Spearman and gunpowder civ: Spearmen deal +25% bonus damage, Hand Cannoneers and Chemistry already in Castle Age. Mining Camp technologies free, Blacksmiths and Universities cost 100 wood less. Fervor and Sanctity also affect Villagers. The Hussite Wagon (unique unit from the Castle) halves damage from projectiles flying through it at units behind. The Houfnice (unique unit, Imperial Age) is a stronger Bombard Cannon with more damage vs. buildings and a bigger blast. Wagenburg Tactics: Gunpowder units move 10% faster. Hussite Reforms: Monks and Monastery technologies cost food instead of gold. Team: Markets work 80% faster.
Massed Spearmen plus Skirmishers – often already in Feudal Age, less often with Archers. On safe maps Fast Castle into a boom: Blacksmith and University are cheaper, mining technologies free. In Castle Age Hand Cannoneers come earlier than for other civs, plus Pikemen, Skirmishers and Hussite Wagons that shield the army from arrows. In Imperial Age Halberdiers and Hand Cannoneers, Houfnices against buildings, and Monks that cost no gold with Hussite Reforms.
Their cavalry is weak, their Spearmen are tough: don't run Knights into Pikemen. Archers beat Spearmen and Hand Cannoneers – Arbalesters outrange Hand Cannoneers; watch out for their Skirmishers. Mangonels and Onagers hit tight groups of Spearmen, Hand Cannoneers and Hussite Wagons (which count as siege). Use cavalry only for targeted strikes on Hand Cannoneers, Monks and Houfnices. They lack Paladin, Hussar, Bloodlines, Plate Barding Armor and Thumb Ring.
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